The stencil that shows how far the damage from grenades reaches, can be found here.
Flash Bang
Incendinary grenade
Dynamite stick
Molotov Cocktail
Plasma grenade
Pulse grenade
Frag grenade
100 $
70 $
30 $
15 $
200 $
220 $
50 $
Sharpened stick
Piston spear
Snake spear
Spear
Barbed spear
Throwing knife
Throwing star
Improvised throwing weapons
10 $
350 $
130 $
100 $
100 $
35 $
45 $
various
Flash Bang
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Description:
100 $
No hit points damage, BUT: impedes everyone in 20 cm line of sight circumference. Those hit have in the first following round -15 on all hit rolls, in the second round -10 and in the third round -5.
ST + PE + 12
5
None.
Small.
Rare.
1
1 pound
None.
Loud bang and very, very bright magnesium flash.
Incendiary grenade
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Description:
70 $
2 D3 Normal + 2 D6 + 2 Fire damage
ST + PE + 12
5
- 4
Small.
Rare.
1
1 pound
None.
Phosphorous loaded miniature hell fire.
Stick of Dynamite
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30 $
2 D6 + 1 Explosive damage
ST + PE + 12
4
- 3
Small.
Quite common.
1
1 pound
Needs something to light the fuse
Nitroglycerin in solid form. Probably made after the War for mining purposes.
Molotov Cocktail
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Description:
15 $
2 D6 Fire damage
ST + PE + 12
4
None.
Small.
Very common.
1
1 pound
Needs something to light the fuse.
Whether incredibly strong alcohol was used as a fire accelerant or Napalm or maybe gas, it's a bottle filled with it, with a shred of cloth sticking out, that is lit before throwing it away.
Plasma grenade
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Description:
200 $
3 D3 - 1 normal damage + 2 D6 + 4 plasma damage
ST + PE + 12
5
- 5
Small.
Very rare.
1
1 pound
None.
Also called 'the green death', this is the ultimate anti personnel grenade. Produced by RobCo Industries during World War III.
Pulse granade
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Description:
220 $
0 normal damage, but 4 D6 damage against robots and other electronic targets
ST + PE + 12
5
None.
Small.
Rare.
1
1 pound.
None.
A very special weapon, also produced by RobCo Industries. The pulse grenade contains no explosives, but produces a strong electromagnetic pulse when “detonating” that fries any circuit.
Fragmentation grenade
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Description:
50 $
1 D6 explosive damage + 2 D6 normal damage
ST + PE + 12
5
- 4
Small.
Common.
1
1 pound.
None.
A common frag grenade as they have been used for centuries in wars.
Sharpened stick
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Description:
10 $
1 D6 + ((AG + ST) : 2) + 1
ST + PE + 12
4
None.
Big.
Very common
2
6 pounds
None.
A long, straight piece of wood, sharpened on one end. Not really the peak
of weapon's technology.
Piston spear
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Description:
350 $
1 D6 + ((AG + ST) : 2) + 5
ST + PE + 12
4
- 5
Big.
Very rare.
4
6 pounds
Ignores 5 points of armor.
On first glance, a common spear. But it has a spring loaded surprise at the ready. On contact, the spring launches the forward half another thirty centimeters forward, thereby helping a lot with surpassing the armor.
Snake spear
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Description:
130 $
1 D6 + ((AG + ST) : 2) + 3 + poison
ST + PE + 12
4
None.
Big.
Rare.
2
8 pounds.
It poisons for the first two uses. Afterwards it only does the normal
amount of damage, until the poison is reapplied to the weapon. Poison
damage depends on the used poison.
The snake spear looks a bit like a broom. The tip is made of metal and
contains poison in small cavities. Next to it are a bundle of smaller tips,
mostly made of wood, that often are tipped in poison as well.
Speer
Cost:
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Description:
100 $
1 D6 + ((AG + ST) : 2) + 3
ST + PE + 12
4
None.
Big.
Rare.
2
8 pounds.
None.
A handmade spear, probably from one of the wild tribes. The tip is made
of steel, the shaft from wood.
Barbed spear
Cost:
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Description:
100 $
1 D6 + ((AG + ST) : 2) + 5
ST + PE + 12
4
None.
Big.
Rare.
2
8 pounds.
Removing it out of a living human requires a body control test by this
human and does 1 D10 damage (when he removes it himself). When
others remove it, they can do so without causing damage, with a
successful test on doctor.
A spear with barbs. Makes pretty ugly damage is a very difficult to
remove.
Throwing knife
Cost:
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Description:
35 $
1 D3 + ((AG + ST) : 3) + 3
ST + PE + 12
3
None.
Very small.
Rare.
3
0,5 pounds.
If one uses a throwing knife in melee combat (that is, without letting it
fly) they count as pocket knifes.
A specially balanced knife, that, no matter how it is thrown, always flies
with the tip pointing forward. Throwing knifes are easy to hide. They do
not cause a lot of damage by themselves, but most people depending on
them, usually carry more than one.
Throwing star
Cost:
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Description:
45 $
1 D3 + ((AG + ST) : 3) + 2
ST + PE + 12
2
None.
Very small.
Common.
1
0,3 pounds.
None.
A star shaped object with several tips. They are aerodynamic and since
there is a tip at all ends, it’s impossible to hit something without it being hit by a tip.
Improvised throwing weapons
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Description:
varying
1 D3 + ((AG + ST) : 3) + 1
ST + PE + 12
3
None.
Small.
Very common.
2
1 pound.
None.
A piece of stone, granite for example. Neither aerodynamic nor in any
way special. Or a coffee cup. Or an empty or full NukaCola bottle. Or a
rat. It’s something that is currently at hand, weighs around 1 pound and
can be thrown after a fashion.