Firearms can be tuned as well. Suppresors, better sights, additional grips or bipods change the hit probability, the ranger or even the damage dealt.
Some of these tunings are permanent, that means, once applied, they can't be reversed. Taking others off again is relatively simple.
The sorting of this list corresponds to the order in which they are explained. This sorting aims to group similar tunings together. If there are two costs given, the first one is the cost of the material. The second one what one would pay if an experienced gun smith constructs and mounts that tuning.
Trigger fine adjustment
Sawn off barrel
Tapering
Folding Shoulder Stock
Mounting rails
Heavier barrel
Threaded barrel
100 - 150 $
200 - 300 $
400 - 500 $
300 - 400 $ or 600 - 700 $
60 $ /150 $
500 $ / 700 $
700 $
Red dot sight
Laser sight
Lamp (light bulb)
Lamp (LED)
Scope
Infrared lamp
Infrared scope
Silencer
Shell pouch
Duck bill
Second pistol grip
Bipod
Tripod
Underbarrel grenade launcher
Underbarrel shotgun
Underbarrel Flame thrower
200 $ / 300 $
500 $ / 700 $
100 $ / 200 $
500 $ / 700 $
300 - 1500 $ / 400 - 2000 $
600 $ / 800 $
600 $ - 3000 $ / 800 $ - 4000 $
400 $ / 700 $
15 $ / 40 $
25 $ / 50 $
70 $ / 100 $
120 $ / 250 $
150 $ 250 $
1000 $ / 1500 $
800 $ / 1000 $
1500 $ / 2000 $
Trigger fine adjustment: The trigger is adjusted perfectly to the wishes of the shooter and breaks at the exactly wished for pressure. Can only be done by an experienced gun smith. If one wants to do this with an energy weapon, you need the help of a specially trained gun smith.
Requirement: Any fire arm or energy weapon
Requirements for the tuner: Workshop class D or better, gun smiting at at least 60 points.
Time: About an hour
Average cost: 100 – 150 $
Effect: +2 to the hit chance, no matter the distance
Sawn off barrel: The barrel of a shotgun is shortened, so that the weapon is more maneuverable – this has a trade off in range, but the shot scatters better and the damage is even higher.
Requirement: One of these shotguns:
Browning Auto 5
Remington Hunting shotgun
Winchester Widowmaker
Requirements for the tuner: Workshop class D or better, gun smiting at at least 65 points.
Average cost: 200 – 300 $
Time: About three hours.
Effects: 1 D3 + 1 more damage
But the weapon looses in range.
-5 cm in CQC
-5 cm in close range
-5 cm in medium range
Special rule: Can't be combined with duck bill.
Tapering: The tapering of a rifle, i.e. the complete shortening until it is, in effect, a pistol that fires rifle ammunition, is a complex process that requires a lot of time. At the end, however, one has a very mighty weapon: an easily maneuverable rifle, in pistol form. With some rifles,however one looses ammunition capacity – and due to the shortened barrel and a shoulder stock that has been reworked into a pistol grip, one looses a lot of range.
Requirement: One of these rifles:
Colt Rangemaster
Hunting rifle
Revolver rifle
Winchester Model 73
Requirements for the tuner: Workshop class D or better, gun smiting at at least 80 points.
Average cost: 400 – 500 $
Time:
Workshop class D: 20 hours
Workshop class C or better: 10 hours
Effects: The weapon is now a pistol. Please look up it's new stats in the handguns list.
Colt Rangemaster
Hunting rifle → .223 Pistol
Revolver rifle → .44 Magnum revolver
Winchester Model 73 → Winchester pistol
Special rule: None per se, but the resulting weapons might have their own
Folding shoulder stock: This weapon has been fitted with a folding shoulder stock, so it's easier to carry it concealed.
Attention: if the shoulder stock is folded in, when combat is joined, one needs time (3 AP) to fold it out or one get's a malus on the hit chance equivalent to three times the minimal strength
Requirement: A fitting submachine gun or assault rifle, I.e. one of the following:
Bizon SMG
Heckler & Koch UMP
Heckler & Koch MP-5
Lee-Enfield STEN MP
Thompson M 1928 „Tommy Gun"
AK-112
ARG-AR
Leadstorm
Heckler & Koch
G3
Ruger Mini 14
SG 552
Requirements for the tuner:
Workshop class D or better to fit the original shoulder stock with hinges.
Workshop class C or better to completely exchange the shoulder stock against a newly fabricated one.
Time:
5 hours to fit the original shoulder stock with hinges.
10 hours to completely exchange the shoulder stock against a newly fabricated one.
Average cost:
300 – 400 $ (Fixing it up with hinges)
600 – 700 $ (Completely new shoulder stock)
Effect:
The weapon has become easier to hide. It's now one size category smaller.
Mounting rails: This weapon receives a further mounting rail for exchangeable tunings. Here, the position of the mounting rail is important. A new set of sights is useless on the side or underside of a rifle, a underbarrel grenade launcher can't be put atop the barrel.
Requirement: Just a fitting weapon.
Requirement for the tuner: Workshop class C or better, gun smiting at 60 or better.
Time: About an hour.
Average Cost:
Mounting rails (just the material): 60 $
Mounting the rails and the material: 150 $
Effect: The gun now has one (or more) mounting rails. Alterable tuning possibilities can now be mounted.
The following list shows where exactly mounting rails can be applied to a gun. There are many weapons that can have more than one mounting rail.
Handguns
Upper side:
.223 Pistol
Brahmin-Thumper
10 mm Pistol
Colt 1911
FiveSeveN
Browning pocket pistol
leftover recycler
Desert Eagle
Browning High-Power
Mauser C96
Peacemaker
PPK12 - Gauß-Pistol
Ruger Redhawk .454
Ruger Standard
.44 Magnum Revolver
.45 ACP Revolver
Winchester Pistol
Plasma Pistol
Laser Pistol (civilian version)
Laser Pistol (military version)
Pulse-Pistol
MAC-10
Micro-Uzi
Skorpion
Lower side:
.223 Pistol
Brahmin-Thumper
10 mm Pistol
Colt 1911
FiveSeveN
Browning pocket pistol
Leftover recycler
Desert Eagle
Browning High-Power
Mauser C96
Peacemaker
PPK12 - Gauß-Pistol
Ruger Redhawk .454
Ruger Standard
.44 Magnum Revolver
.45 ACP Revolver
Winchester Pistol
Plasma Pistol
Laser Pistol (civilian version)
Laser Pistol (military version)
Pulse-Pistole
MAC-10
Micro-Uzi
Skorpion
Left side:
.223 Pistol
Leftover recycler
Peacemaker
PPK-12 Gauß-Pistol
Ruger Redhawk .454
.44 Magnum Revolver
.45 ACP Revolver
Winchester Pistol
Plasma Pistol
Laser Pistol (civilian version)
Laser Pistol (military version)
Pulse-Pistol
Micro-Uzi
Skorpion
Right side:
.223 Pistol
Leftover recycler
Peacemaker
PPK-12 Gauß-Pistol
Ruger Redhawk .454
.44 Magnum Revolver
.45 ACP Revolver
Winchester Pistol
Plasma Pistol
Laser Pistol (civilian version)
Laser Pistol (military version)
Pulse-Pistol
Micro-Uzi
Skorpion
Rifles:
Upper side:
American 180
Mx4 Storm
Bizon SMG
P90
MP-5
UMP
STEN
Grease Gun
"Tommy Gun"
Hunting rifle
Garand
Gauß rifle
K98k
Revolver rifle
SKS
Winchester 73
Winchester 86
Winchester 95
Auto 5
Poncor Jackhammer
Hunting shotgun
Widowmaker
AK-112
AR 15
ARG-AR
Leadstorm
L85
FAMAS
G3
M 14
Ruger Mini 14
Sig-Sauer SG 552
Laser rifle
Pulse rifle
Sniper rifle
Lahti
Dragunov
Springfield '03
Lower side:
American 180
Mx4 Storm
Bizon SMG
P90
MP-5
UMP
STEN
Grease Gun
"Tommy Gun"
Hunting rifle
Garand
Gauß rifle
K98k
Revolver rifle
SKS
Winchester 73
Winchester 86
Winchester 95
Auto 5
Poncor Jackhammer
Hunting shotgun
Widowmaker
AK-112
AR 15
ARG-AR
Leadstorm
L85
FAMAS
G3
M 14
Ruger Mini 14
Sig-Sauer SG 552
Laser rifle
Pulse rifle
Sniper rifle
Lahti
Dragunov
Springfield '03
Left side:
American 180
Mx4 Storm
Bizon SMG
P90
MP-5
UMP
Hunting rifle
Garand
Gauß rifle
K98k
Winchester 73
Winchester 86
Winchester 95
Auto 5
Poncor Jackhammer
SKS
AK-112
AR 15
ARG-AR
Leadstorm
G3
M14
Ruger Mini 14
Sig-Sauer SG 552
Laser rifle
Pulse rifle
Sniper rifle
Dragunov
Springfield '03
Right side:
American 180
Mx4 Storm
Bizon SMG
P90
MP-5
UMP
Hunting rifle
Garand
Gauß rifle
K98k
Winchester 73
Winchester 86
Winchester 95
Auto 5
Poncor Jackhammer
SKS
AK-112
AR 15
ARG-AR
Leadstorm
G3
M14
Ruger Mini 14
Sig-Sauer SG 552
Laser rifle
Pulse rifle
Sniper rifle
Dragunov
Springfield '03
Heavier barrel: A heavier barrel eases the handling of a rifle while firing prone, since the rifle buckles less when firing bursts or shooting quickly.
Requirements: One of these rifles:
Hunting rifle
Garand
K98k
Revolver rifle
Winchester 73
Winchester 86
Winchester 95
As well as any Assault rifle
Requirements for the tuner:
One does not need a special workshop to install the barrel. But the skills rifles and gun smiting must be at least 50 points.
To produce such a heavier barrel, one needs gun smiting at 80 points or higher and a Workshop of class B1 (special workshop
metal and wood) or better.
Time:
Installing: 2 minutes
Producing: 2 days
Average cost: 500 $
Effect: The weapon is a now one pound heavier. It's easier to use prone, which gives the +5 to every shot fired prone.
However, the gun is harder to use when kneeling or standing: -10 on every shot in those stances.
Furthermore the malus for bursts is reduced by 5 points
Special rule: This is easily combineable with the second pistol grip tuning
Threaded barrel: The barrel is replaced by one that's about an inch longer and threaded, so that a silencer can be added.
Requirements: One of these guns:
Pistols:
10 mm Pistol
Colt 1911
Five-SeveN
Browning pocket pistol
Browning High-Power
MAC-10
Micro-Uzi
Skorpion
Rifles:
America 180
Mx4 Storm
Bizon
P90
MP-5
UMP
STEN
Grease Gun
"Tommy Gun"
Hunting rifle
AK-112
AR 15
Ruger Mini 14
Sig-Sauer SG 552
Requirements for the tuner: No special workshop is required to install a threaded barrel. Only the skills rifles and gun smiting must be at 50 or higher.
To produce such a longer, threaded, barrel one needs gun smiting at 80 points and a Workshop of class B1 (special workshop metal and wood) or better.
Average cost: 700 $
Time
Installation: 2 minutes
Production: 2 days
Effect: The weapon is now half a pound heavier. Furthermore, a silencer can now be added which is of great use for sneaky characters.
Important: The silencer only silences the noise of the gunpowder explosion, not the noise of the bullet's sonic boom. For true silence, please make sure you use proper ammunition.
Special rule: None.
Cartridge pouch: A few loops, attached to the shoulder stock, big enough to hold the amount of ammo the tailor or furrier wanted. Meant to keep some ammo ready for quick access, this is built with most shotguns or the Winchester lever action rifles in mind, i.e. weapons without exchangeable magazines.
Requirements: A weapon with non exchangeable magazine and a shoulder stock.
Requirements for the tuner:
To produce it: workshop of class E or better,
Repairing (mechanics) or crafting on at least 40.
No special skills are required to attach it.
Average cost: Starting at 15 $
Time: 30 minutes (if the cartridge pouch is out of cloth), 2 hours when made from leather
Effect: Instead of needing two AP to reload a single shot, one needs only one. Of course, this bonus applies only to the few shots in the loops.
In principle one can assume that the loops offer a full reload for the weapon, i.e. all cartridges that fit into the magazine tube.
Are the bullets in the loops all used up, one again, needs two AP to reload a single shot.
Special rule: None.
Duck bill: A small piece of metal, roughly formed like a funnel, that supports the scattering of shot horizontally, but keeps it from scattering too much vertically. Not meant for hunting birds.
Requirements: A single barrel shotgun.
Requirements for the tuner:
To produce it: Workshop of class D or better,
Crafting on 40 or better.
To attach it, no special skills are necessary.
Average cost: Starting at 25 $
Time:
1 hour to produce it
10 minutes to attach it
Effect: Since the shot load doesn't scatter as much and stays on the aimed for height even when shooting at long distances, a shot load that passes a duck bill will do + 1 D3 damage.
Special rule: None, but remember that the additional damage will only happen with shot loads, not with slugs or other loads.
Second pistol grip: A second pistol grip, attached to the front of the weapon as to control it easier, when firing bursts.
Requirement: Mounting rail on the
lower side.
Requirement for the tuner:
To produce it: Workshop of class C or better.
Crafting on at least 50.
No special skills are necessary to attach it.
Average cost: Starting at 70 $
Time: 2 hours to produce
2 minutes to attach
Effect: The second pistol grip reduces the reduction on hit rolls when firing bursts from 25 points by ten points to a 15 points reduction.
Special rule: This tuning is easily combined with the heavier barrel tuning.
Bipod: A bipod is a rest, meant to ease the handling of the weapon and is especially recommended for sniper rifles and light machine guns.
Requirements: Mounting rail on the lower side, any rifle or sniper rifle or one of the following heavy weapons:
M-60
MG 42
Minimi
RPD
Requirements for the tuner:
To produce it: Workshop of class D or better,
Crafting on at least 45.
No special skills are necessary to attach it.
Average cost: Starting at 120 $
Time:
4 hours to produce
2 minutes to attach
Effects:
With rifles and sniper rifles single shots get a bonus of 5 points, when the weapon is used rested. If it's not rested, every shot is 10 points harder.
With the
heavy weapons the burst reduction is reduced by 10 points.
Special rule: Dismounting the bipod (or folding it in) in combat requires 6 action points.
Tripod: A tripod is used to keep the weapon rested and is usually attached to a heavy machine gun. Obviously, the tripod reduces the manageability when the weapon is not used rested.
Requirements: Mounting rails on the
lower side and one of the following heavy weapons:
M2
Flak
Gatling Cannon
Minigun
Requirements for the tuner:
To produce it: Workshop of class D or better.
Crafting on at least 55 points.
No special skills are necessary to attach it.
Average cost: Starting at 150 $
Time: 4 hours to produce it
2 minutes to attach it
Effects: The difficulty when firing bursts is reduced by 10 points.
Special rules: Dismounting the tripod during costs 8 action points. If the character does not have 8 action points, he can start in one round and finish in the next, unless he is in close combat.
Underbarrel grenade launcher: A grenade launcher, attached to the underside of an assault rifle, that gives said weapon a second barrel, that can be loaded with a single 40 mm grenade.
Requirements: Mounting rail on the
lower side and any assault rifle.
Requirements for the tuner:
To produce it: Workshop of class B1 or better,
Crafting and
gun smiting on at least 75.
No special skills are necessary to attach it.
Average cost: Starting at 1000 $
Time: 12 hours to produce it
10 minutes to attach it
Effects: The weapon receives a second barrel that fires 40 mm grenades. This one is used via the heavy weapons skill.
As concerns the range division, the grenade launcher works just like the
M 79 grenade launcher. Also, just like with the M 79 grenade launcher, it can only fire a single shot at a time. Reloading costs 2 AP.
Changing to the grenade launcher, i.e. changing the grip and flipping up the sights of the grenade launcher, costs 2 AP.
The size of the weapon moves up to the next bigger category.
Special rule: Due to the installation and fixation with further screws, the mounting rails on the side are unusable, even if present. No tunings can be added to the sides.
Since the grenade launcher comes with a second pistol grip, you receive the benefits of that tuning as well
Underbarrel shotgun: A shotgun, attached to the lower side of the weapon, that makes it a lot better for close combat scenarios.
Requirements: Mounting rail on the
lower side and any assault rifle.
Requirements for the tuner:
To produce it: Workshop of class B1 or better,
Crafting
and
gun smiting on at least 75.
No special skills are necessary to attach it.
Average cost: Starting at 800 $
Time: 16 Hours to produce it
10 minutes to attach it
Effects: The weapon receives a second barrel and a tubular magazine for 4 12 gauge shotgun shells.
The maximum range is 50 cm + PE * 3.
The range division looks as follows:
CQC:
Close range:
Middle range:
far range:
extreme range:
Bis 10 cm + PE * 3: +10 to rifles
+10 cm: +5 to rifles
+15 cm: No adjustment
+10 cm: -5 to rifles
+5 cm: -10 to rifles
Shooting the weapon (common shot) costs 4 AP.
The tubular magazine holds a maximum of four rounds, not including the one already chambered. Reloading costs 2 AP per shell, unless one uses a cartridge pouch, in which case it costs 1 AP per shell.
The size of the weapon moves up to the next bigger category.
Special rule: Due to the installation and fixation with further screws, the mounting rails on the side are unusable, even if present. No tunings can be added to the sides.
Since the shotgun comes with a second pistol grip, you receive the benefits of that tuning as well.
Furthermore it's now beneficial to attach a cartridge pouch to the assault rifle.
Underbarrel Flamethrower: A handy, small flame thrower that can be hung beneath the assault rifle to make it even deadlier in close combat.
Requirements: Mounting rail on the
lower side and any assault rifle.
Requirements for the tuner:
To produce it: Workshop of class B1 or better,
Crafting and gun smiting on at least 90.
No special skills are necessary to attach it.
Average cost: Starting at 1500 $
Time: 24 Hours to produce it
10 minutes to attach it
Effects: The weapon receives a flamethrower and an attachment for small napalm tanks.
The damage is divided over three rounds, the division looks as follows:
1. Round: 2 D10 + 5 fire damage
2. Round: 1 D10 + 5 fire damage
3. Round: 1 D10 fire damage
The maximum range is 30 cm + PE * 2.
The range division looks as follows:
CQC:
Close range:
Middle range:
far range:
extreme range:
Bis 10 cm + PE * 2: +10 to heavy weapons
+5 cm: +5 to heavy weapons
+5 cm: No adjustment
+5 cm: -5 to heavy weapons
+5 cm: -10 to heavy weapons
Common shots with the flamethrower cost 5 AP, replacing the napalm tank costs 3AP.
The napalm tank holds enough napalm for 7 seconds. What that means in practice is best looked up in the combat rules under firing in combat.
The size of the weapon moves up two categories.
Special rule: Due to the installation and fixation with further screws, the mounting rails on the side are unusable, even if present. No tunings can be added to the sides.
Since the flame thrower comes with a second pistol grip, you receive the benefits of that tuning as well.